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Curiouscat What is everybody working?
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Product Designer at GitLab since about 6 months. Before Design Lead at a VR startup and Design Consultant for IBM, a little bit of freelancing as well.
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I'm a freelancer for last ~4 years. Currently working with 2 startups as their designer & maintaining existing clients. Before that, I was Creative Director at a mobile agency.
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Must be super interesting designing a product that is so structured and technical!
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How about you yiaalkexfvbuqw
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It is, extremely challenging and also rewarding ๐Ÿ˜‰
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Freelance front end developer and entrepreneur for last 10 years. Currently founding a product development studio.
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Designer at a product design agency, building fintech apps for a big Swedish bank
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UX designer for a global transportation logistics software company. Worked 6 months for the company as a contractor during my freelancing days before being converted to full-time.
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point_rightskin-tone-2 Freelance designer here. Remote for the past 3 years. Working with NGOs in London, a VR/ARish startup and some other occasional startup work.
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Test
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point_rightskin-tone-2 Freelance designer here. Remote for past 3 years. Mostly doing UX/UI and marketing/brand stuff for London based NGOs, a VR/ARish startup and some other random startup work.
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What made you make the jump to full-time with them?
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I used to work a lot with NGOs! I miss it!
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I'd say it was a combination of good pay and benefits, opportunities to move up in my career, and the fact that their culture already supported remote working.
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My last gig before going freelance and working with the NGOs was with a pharma company, big difference!
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TFW a prospective client asks for your portfolio but you haven't updated it in 4 years ๐Ÿ˜ฌ Always have to be like "I haven't updated my portfolio - what are you after so I can send you specific projects?"

Makes me realise how much I need to get my portfolio revamp finished ๐Ÿ™€
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jxqffrdl I feel you! My projects are so old on my portfolio. It's really a huge effort to update the portfolio site. Sometimes I send my portfolio link, tell them it's outdated and suggest that I can screenshare projects (which is better for me because it leads to an interview / discussion).
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aqukdbogjrfuwl Screensharing & tanking through projects is a great idea! Bizarrely have NEVER thought of doing that.
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Usually pop together a quick PDF of some projects I've done that are relevant!
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I do a little design roulette :gun:

Launch Sketch or Figma and open the last file. Conversation is great and spontaneous, it's also really helpful for both sides to talk about design thinking an problems. Synthesizing what working together could be like.
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๐Ÿคฃ Good idea, too!
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Portfolio update slacking is so much me, and I decided to not take any holidays this month and tackle this and here I am..but I am stealing all your great ideas :)
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uhhhh i don't think i can survive lol. i'm a planner when I speak.
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What is your formula?
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I mainly write notes out per project so i can refer them intelligently.
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And i choose the ones that are pretty much by best ones in regards to what the clients needs are
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Screensharing is a great ideaโ€ฆthat's a crash course in showing workflow and thought process, and I'm sure it makes the client feel more included, rather than you pointing them to a kind of billboard
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As I myself am in the midst of a portfolio update (but can't be bothered to do so bc of everything else going on), I had the thought of building my own "microsite" where I succinctly and subtly feature two or three of my strong suits, but not fleshing out entire projects. Anyone have any examples of this done well they'd care to share?
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And by succinctly/sublty, I mean something like (but not limited to):
โ€ข building my logo in ZDog/3js and sloooooowwwwwwwly animating it so that it's treated as a static element (showcasing both modeling/animation skill as well as restraint)
โ€ข serving all of the data from a server, rather than rendering it static (showing ability to interface with backend effectively)
โ€ข scoring 100s on at least 2/4 Google Lighthouse audits (showing proficiency in bundlers, SVG optimization, etc)
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My friend does it like this (he's a developer) but I always thought it was a good approach context.co.de/
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I like that! He artfully stays away from verbosity, but it's evident that he's got both technical and creative chops
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alrfongxahutnc Somebody was recently telling me about Figma and I'm curious - do you find that it can't replace the work you do in Sketch?
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A designer I mentor for one of my clients has just started exploring & using Figma for them and she's loving it.
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Although Sketch has just launched "cloud documents" which, from what I can tell, seems to boast the same collaboration features as Figma.
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I currently use Sketch to maintain my team's UI component library and specs. Occasionally I'll whip something together in Sketch for a project, but Axure is our main driver for deliverables.
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I've not used Axure - ever! - so can't comment!
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I initially used Invision with Sketch to piece together prototypes, but found that Axure handles that stuff much better.
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But was told that Figma is now the "new thing" for prototyping and could potentially replace Sketch and Axure
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Sketch + Invision only works well when you have Craft installed (imo)
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I am definitely gonna give Figma a good as I have heard exactly the same
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Yeah, that's what I had set up
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The barrier I recall with Axure was the price point but with that you also get unlimited hosting for prototypes.
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I guess it's all swings & roundabouts with cost. Visually, Axure looks like an Adobe product which puts me off as I always find them v. bloated.
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I do wish Axure had the component library integration like Sketch has. So cool that you can update something in the master Sketch file and then all of your project files get those updates.
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Yeah, I see what you mean about that.
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Though, with the latest Axure release, I will say that it seems Axure is dedicated to making their tool more efficient. For the several years I spent with Adobe, it seemed like they don't really change the workflows involved in filesโ€ฆrather they build features on top of features.
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Yes for sure. I do not utilise that feature enough in Sketch though!
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Haven't used Adobe XD either
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I used XD but it didn't feel any better than Sketch so I ditched it
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I didn't feel any more efficient, I should say!
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What sort of work do you do iowgcz Freelancer/Contractor? Part of a company but work remote?
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You mentioned you have a team so assuming the latter
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UX design for a transportation/logistics SaaS company, full-time remote. My boss and I are technically responsible for the design of all of our products (~30), but with our capacity, we're primarily working with specific product teams to update their UI.
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Ahhhh yes! I remember you saying the other day, sorry totally forgot that was you! My bad.
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No worries!
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100% cloud based can be hard if you don't have regular connectivity.

Collaboration and versioning is great, it's been gaining traction for the last 2 years. Better than Figma? Depends on what plugins / workflow your org has adopted...

I'm looking forward to being able to exclusively design in a Figma with iPad Pro.
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Good strategy clapskin-tone-2
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How do you deal with having a portfolio online / to be sent for job requests?

Most of the work I've done in the past years are under NDAs so it can't be public, and at least my last 1.5 year can't be shown even in private since it's a product still in development / not out
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We discussed a little bit above but not specifically about NDA projects ^^ Some good suggestions from tzolnykafylwhh and pkalshqiqbjjux including offering to screenshare and talk through projects.

I had quite a few NDA projects at the beginning of my freelance life & I never put them online. When I talked about that, I blurred any really key brand elements (like logo) to be able to talk about them.
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My main fear isn't that much about wireframes or design craft itself, but more product "secrets" that aren't out yet, and I'm not sure could be shared even if just in person / screensharing ๐Ÿ˜ž
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That sounds like a bit of an irrational fear (depending on what it is). What are you worried about specifically?
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New products / features that aren't public yet, so can't be shown
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Specially if I change jobs in the same fintech field
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Yeah, any screenshare I do is only to companies that are *not* in the same field.
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vsomgmirlq All you have to do is make a factious company name for it, a lot of facebook / google designs do that.
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witjreefto I agree with kqruvumcrbjn However, if you're working on absolute game changing technology and are pitching within the same sector, maybe you can show screens that aren't the "keys to the castle"
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Does anyone hang out in any Figma communities?
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Spectrum.chat sometimes, but I wouldn't call it a community
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More a list of feature requests, asset sharing and customer support ๐Ÿ˜…
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Anybody in Canggu?
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where is canggu ๐Ÿ˜„
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Bali, Indonesia
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oh yeah here everybody here, whaddduppp? ๐Ÿ˜„
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yep here, not sure if it posted before. at tropical nomad usually
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cso just messaged me a bunch of stuff. lol. izbuosoungiimt copying and pasting the info here.
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[9:05 AM, 9/5/2019] tel:+1(786)631-0743|+1 (786) 631-0743 babe my nomadlist doesnt let me post
[9:05 AM, 9/5/2019] tel:+1(786)631-0743|+1 (786) 631-0743 but yeah tell the dude im here
[9:05 AM, 9/5/2019] tel:+1(786)631-0743|+1 (786) 631-0743 give him my telegram maybe?
[9:06 AM, 9/5/2019] tel:+1(786)631-0743|+1 (786) 631-0743 we do meetups, he seems
to eant to launch smt so would be perfect for him
[9:06 AM, 9/5/2019] tel:+1(786)631-0743|+1 (786) 631-0743 cso_horvath is my tg
[9:06 AM, 9/5/2019] tel:+1(786)631-0743|+1 (786) 631-0743 daanks for the tag
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Or, his whatsapp. tel:+1(786)631-0743|+1 (786) 631-0743
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Which i guess was posted above in the messages. lol
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:zany_face:๐Ÿฅฐ
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Released a figma plugin ๐Ÿคฃ www.figma.com/c/plugin/750783568176946334/Super-Select
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Are those design meetups? :) arpcgwigbudcsl
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Ask cso. ;) fnodawvogv
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Hey guys, I haz a question. How do you perform SOWs? Do you charge for the time that it takes you create them? It usually takes me an easy hour to break down all of the content and this is before a contract is signed. This would break down the details on the contract. Just wondering what you guys do.
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I have frustrations with it because it takes quite a bit of time and sometimes it doesn't go through.
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I don't do a whole lot of SOWs, but if I were I'd have a separate list of the most common things (no more than 10) that I do most frequently for work. Each of these things I have a fixed "unit" price, but on the SOW I'd show whatever math that results in that unit price, because it's easier for the customer to understand.
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Finally, when providing the SOW, I just drag-and-drop whatever those tasks are, and mad-libs any specific things discussed earlier in communication
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That way I'm not always writing them up from scratch, but rather populating an empty template with existing content, and modifying it slightly
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How do you adjust it per page views? Sometimes, it's a full MVP and there are several components needed, and sometimes it's a small feature with only a set amount of views. thoughts? zralbpioylt
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I've never priced for page views, but I'd probably have a base minimum price and then a multiplier at set increments
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I don't do fixed fee projects but I price in some padding in any estimates to account for overhead, sows, and invoicing.
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We put a simple sheet together with 3 pricing options and an outline of what they involve. The intention is for that to circulate the right people. Proposal's and SOW only written when the job is agreed or I have 100% confidence we have the job.
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In Canggu
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pqponfog I'll be back this afternoon
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nice question, i wouldn't mind hearing what others suggest
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dziktvcuobxvl I enjoy reading case studies on Medium. There's plenty there. As well as UX Community does many articles on there about design and user interface stuff.
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nhmtufnbeioto Erik's course definitely has a hefty feeโ€ฆhowever, a friend of mine took it and said it was well worth the investment
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Not saying you should or shouldn't, just that it's indicative of an education I've yet to see in curating/reading blogs, where it's much more hit-or-mostly-miss quality-wise
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Link the course so we can see the curriculum!
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That price seems very high, there's a lot you can learn on blogs and free resources online
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hmm I don't know about this one
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I've done this course ages ago and it was fine
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Once you become a good ux designer, that is easily your day rate. So it's not that hefty.
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I like these, lots of free classes in here. thegymnasium.com/ But also, I highly recommend Lean UX book. From that book, you can read it and then branch off online per subject on your own.
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Lastly, I am a mentor with DesignLab and I generally like them. However, my complaint with them is that often the students don't have any classes to learn tools so they end up lacking learning how to work efficiently with their styles management. But that can be resolved taking a few intro to sketch classes beforehand. They're nice because they have mentorship paired with the classes. As does Springboard and Bloc.
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Yeah, read Lean UX and use uxchecklist.github.io/ and you'll be off to a groovy start brygjvsopayqt
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yup, anything of the lean books are seriously amazing. Very consistent with how agile teams work.
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vice versa, these concepts influenced agile teams really.
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i honestly wonder about the differences between a school-like course vs a course created by a regular joe.. i mean typically the school-like course is going to focus heavily on homework and somehow try to test you on your understanding of it.. whereas an amateur course might not focus so much on that aspect of it, and focus more on the quality of their content
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so a non-educator made course is more likely to have quality content but less likely to test your understanding of it
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whereas an educator made course is more likely to have crappier content but test your understanding of it
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just a thought
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could be wrong ๐Ÿ˜›
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Did you achieve the goal?

You learned it
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he's also self taught, I think he wouldn't have paid $700 for the same course.

What is your goal or take away after completing this?
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Design thinking is only one aspect of being a successful collaborator in teams. Equally you will need to be comfortable with business modeling and etc...

Daily rate is more of a reflection of impact to business goals, while creating delightful UX.
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Photoshop color select?
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I didn't watch it ๐Ÿ™ƒ
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There's apps and filters that do this though
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ahh. Do you have Illustrator? You can make a single block of text, and highlight just individual characters and change their color (protip You can copy/paste the base image into illustrator to mock it up) then copy and paste out of illustrator into photoshop
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Or, are you talking like.... hundreds?
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Gotcha. Here's what you do...

Make the text block using a unicode font. Make sure the line spacing also puts it into a perfect grid. Open the image in photoshop, and then use the Pixelate filter to pixelate it to the same grid. Then use a layer overlay to tint the text
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That may also work in AI, but if you're going to send it to print you might have a bad time
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You don't need illustrator for that - you can do the first in PS alone
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Maybe GIMP can do it
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I know it has layer blending and that pixelate filter too
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You could also do it in JS, if you're handy with code and Canvas
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there's a function that gets the pixel array from an image, and you can just map that 1:1 to your characters and lines
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Using monospace font (sorry, not unicode) is key to keeping it easy to do
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If you're saucy, you might be able to export it as SVG even, using a lib... Then you can import it for print/design
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Yeah, then just forgo text/css, and use the Canvas straight away to draw monospace on a grid. It's trivial to export to SVG from that, if you're using the right libs
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github.com/miguelmota/pixelate - also, you can pixelate on the js side, if it's not some production component, but a tool
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It's super easy maths
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For a production site, if it's sane enough to use Canvas, I'd just use a super tiny gif once the dimensions/image is locked in
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I think half the battle with this for you was, knowing what exists, or not, and the technique. You've got this ๐Ÿ˜„
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Has anyone ever made a prototype that works for 2 screens? I am running a project in Dec doing a prototype that uses a tablet + a TV. Anyone know of a way to connect what they show together?!
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Ah, Second Screen UX.

Apple for Tablet and TV?
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I could definitely force it to be Apple for Tablet & TV
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Do you know of any way to connect what they're showing? I have just started researching so hoping to stumble upon something.
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web sockets seems like a way to do it
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Yeah
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Also, you can fake it too... most apple events aren't using real data. Everything is on timers and event triggers (manual)
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Yeah. It's definitely an option. I need users to be using the tablet & for it then to move between screens in near-real time.
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Embedded webviews in Native?
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You will need to pre-load or cache the data so the users don't see any chopping lags in flows.
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Was thinking of doing a web page and using a kiosk app to display on the tablet; then HDMI'ing a laptop to the TV perhaps.
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Short of that, have you looked at Polypane?
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Probably not as good as seeing it on an actual TV screen, but it should give you a rough idea. Not sure though, as I've only ever used it to peruse mobile/tablet/desktop screens
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What types of templates / models for beta testing have you had the best success? Trying to also account for bias.
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I've not seen this so gonna check it out!!
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It's not cheap, but IMO it's worth it
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If there is any 3d designer that can do 3d printer sketches and is looking for a fun new side project, pm me , im looking for one for a project
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Neat
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Apparently itโ€™s a bit limited
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Iโ€™ve been away from the tablet game since 2013-ishโ€ฆare any designers here using them as a full/partial replacement for their laptop?
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I personally don't feel like I can use one as a replacement yet, but they're getting closer. I use mine for digital drawing, logo sketching, or as a second monitor
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Especially with the shitty quality of Macbook Pros in recent years, tablets are looking ever more promising. But I donโ€™t think theyโ€™re quite there yet. But I would love to be proven wrong
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Figma is almost fully functional with iPad OS. Not perfect yet...
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mvowvohl damn, really? Running from the iOS browser, or a native app?
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Figma is all web based, so itโ€™s a browser in a frame like Slack
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Pairing the iPad with external keyboard and mouse is pretty impressive
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Speaking of Figma, I'm working with a new client for my agency and the whole team here is on figma and I've never used it. Ideas on how long it'll take me to ramp up? Was on Photoshop for like 10-12 years, Sketch for the past 5, browsed a few others but nothing substantial. It seems very much like Sketch with prototyping built in more natively?
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Yeah, it's actually quite easy to swtich over. I think the shortcuts are a bit of a brain hurdle. And the way how master symbols can exist in any of the pages is sort of weird.
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It's actually quite powerful comparison to a lot of manual sketch stuff that you have to do (export, upload, store versions, etc).
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Thanks, good to know. Gives me hope lol
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You wonโ€™t have any problems transitioning to Figma from Sketch. Apart from a few conceptual (eg. the way of handling symbols) differences, itโ€™s pretty much the same.
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2 mins maybe
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Oh thank god, I felt like an infant when I first tried Sketch compared to photoshop, but I love it now that I know it well
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Yeah, I sort of squeaked out and asked people the same question recently and they all responded the same. Style management of typography & colors is slightly different as well. It's a very easy transition. It's a bit more efficient sometimes as well.
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Iโ€™m late to this party, but I just started my transition to Figma (from Sketch) about 3 weeks ago. I had the same trepidation, but itโ€™s extremely intuitive for longtime Sketch users
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Gotta have the blanky to indicate itโ€™s a domesticated/enslaved horse ๐Ÿ˜‰
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^ click through to read all of them - itโ€™s an entire thread
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itโ€™s worth it
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Hi anyone have experience with getting people to respond to user surveys? We sent one out recently with a cohort of engaged users, but response rate was very low. Is it common to follow up with a monetary incentive for them to fill it out if they haven't already? The interview survey is on Typeform.
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I've sent out surveys with a $20 or $50 amazon gift card as incentive to engaged users in a very engaged industry. $20 got me about 10 interviews per 1500 invites sent, $50 got me about 25 interviews per 1500 invites. This was to come on site also, so much higher resistance.
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From my experience, incentives make a marked difference, Amazon gift cards being the most successful. Response rate tends to be about 6% even with incentives.
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How did you determine who was an "engaged user"? I found that sending personalized messages reminding them that they care about the feature I'm researching resulted in a nearly 100 percent response. In my case I found the users through the company ideas site and included the links to the relevant ideas they had voted on or submitted. I also used this method for interviews. I only ever needed to use incentives when we were targetting customers who no longer used our service.
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Doing in app messaging I think we were able to get maybe 10 percent response rates. I usually wrote the messages to seem like it was super targeted even if we were doing a larger study. "We're looking for account admins in healthcare". That way people feel like only they can help you. When the messaging is generic people feel like anyone can do it and they're not interested/too busy.
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Engaged for us was customers who had ordered in the last month, it was a large company so we could highly target.
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It could vary based on standard customer lifecycle for your company
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Framer completely screwed themselves with Framer X.
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It was a design tool that only made sense for big companies
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And if you really wanted to get the full power of it, it required the company to change the way their development teams work
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And now they are back to making a simple design tool and just as Sketch and Adobe XD try to copy Figma
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Framer X is about exporting to react code or something right?
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Would be nice if I could export to some other vdom library
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But in general I donโ€™t agree with css in js anyways
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Prefer something like tailwindcss
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What does Framer do again?
Iโ€™m so overwhelmed with the sheer amount of UI design software that I donโ€™t know where to turn anymore ๐Ÿ˜–
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Framer (AFAIK because I donโ€™t use it) is for making interactive prototypes that focus on UI interactions.
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Itโ€™s like Principle but better for full flows, I believe.
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Uhmโ€ฆ right. Principle does get super confusing with more than 3 screens to animate :cold_sweat:

But with Figma and XD starting to implement animations in their prototypes, it feels like a waste of time to learn Framer
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It depends if youโ€™re doing interaction design. Iโ€™ve not seen anything in Figma or XD that mimic really high fidelity interaction design.
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True, I suppose Figma/XD still a while to go to. But, from my experience, thereโ€™s never have enough time (budget) to craft proper, high fidelity interactions. The bits XD is capable of doing + a chat with Dev seems to do the trick
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Out of curiosity, is Framer capable of importing sketch/xd/figma files?
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Having to redo a design is a major deal breaker
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Framer is super complex and you generally need to know Javascript to use it successfully. Export to React by writing JS. lol. I've tried it before and I felt it was too difficult compared to other tools like Webflow for example where animations can export to code but really easy to use as a designer.
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qtiuuubtwfubdt been looking at webflow, recently and it looks quite nice. It also allows to designers who donโ€™t code broaden their offer to small scale clients ๐Ÿค‘
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You should understand CSS, the box model, and flexbox in order to use Webflow well. I worked with another designer who attempted to recreate her sketch landing page design and it was super frustrating for her. In the end I did it for her but there were some things that Webflow doesn't support... Like you need to publish videos to Vimeo or YouTube to embed them in your Webflow page and using the builder and exporting to host your own files is a PIA.

It works fine if you're paying for the plan where they host your files and you design in the builder. But trying a more sophisticated workflow will drive you crazy.
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Iโ€™d say that (or a comparable knowledge in a different css philosophy) should be a minimum
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